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> about
game audio / sound design / chiptune / diy electronics
ID: OGNOMO // CHRIS LUCAS
I’m Chris Lucas, also known as oGnomo or Ulterior Silence. With around 10 years of experience as a professional musician and 2 years working in game audio, I compose, record, and design sound for games, from authentic chiptune made with old-school trackers to modern music production.
Retro inspired styles are where I’m most at home, and I love working within the limits of old hardware. That approach carries into all of my music too, which is contemporary in technique but always inspired by the retro games I grew up with.
I trained as a composer, guitarist, and producer, and I’m passionate about tinkering with gear, whether it’s building electronics and instruments from scratch or modding and fixing flea market finds.
> ls ./game_audio // music and sfx for games
UI, footsteps, creatures, ambiences, and whatever else your game needs. Delivered in the format that best suits your project.
Music and sounds for real hardware, made with FamiTracker, MilkyTracker or Furnace Tracker. Delivered as rendered audio or original project files.
Original game retro-inspired music in a wide range of styles, from composition to final mix. Delivered as mixed tracks, stems or loops.
UCS compliant, WAV and OGG, normalized or pre-mixed files and CC0 licensing on free packs.
> more packs: [MY ITCH PAGE]
> ls ./portfolio // selected tracks
NOW PLAYING
READY
> full discography: [BANDCAMP]
> ls ./bench // pedals, preamps and hand-built oddities
GUITAR / PIEZO / CUSTOM INSTRUMENT
A guitar-piezobox hybrid equipped with hand-built preamp and an aditional output.
PIEZO / NOISE / SFX
A piezo box with built-in high-pass filter and range selection switch.
FUZZ / PEDAL / ANALOG FX
A 2N3904 silicon Fuzz Face with an adjustable bias control to tune how it breaks up.
TAPE / MOD / SOUND DESIGN
A modded cassette player with speed control.
> ls ./work // games and releases I have worked on
GAME JAM / MUSIC + SFX / 2025
Adaptive/layered music and sound design for the dungeon crawler Warlord’s Penance. The game won 2nd place overall and features astounding art and game design by Zizaco. I’m biased, but I highly recommend it!
CHIPTUNE / DEMO / TBA
Hardware accurate gameboy tracks and trailer tracks for story driven puzzle game Strange Days by Urigami Games.
MUSIC / SFX / 2024-PRESENT
Ongoing partnership with russian devs at Papus Games. Made music and sounds for various of their games including Flower Instability, Depnull, Partomania, Day 15, Brainstorm and more.
CHIPTUNE / YM2612 / 2024-PRESENT
Ulterior Silence is my personal dark ambient project, built on the Mega Drive/YM2612 sound chip and still in development. The album Echoes of Midras is set in a harsh world beyond a one-way portal, where people deemed “undesirable” for political, cultural or other reasons are cast away and left to survive. At the far end of that portal, a sprawling favela has formed, built from scraps and desperation. The story follows the Wayfarer, a scavenger struggling with his own perception of himself and with the meaning of his life and the lives of others.
> open channel // let's work together
For simple, short sounds, or $15 for sounds with a few variations. More complex SFX are quoted separately.
For systems with 4 to 5 channels, such as the NES and Game Boy. Looping tracks of about 1 to 1.5 minutes. Other systems may fall into the "Music" category.
General music production in styles inspired by retro systems and more complex sound chips, such as those in the Mega Drive and SNES.
Reach out and we’ll work out a deal for a package of sounds. The values above are only guidelines, and I’m always open to negotiating based on your project and budget.
TURNAROUND [7 to 15 DAYS] / [1 MAJOR REVISION] / PAYMENT [PAYPAL]
> mail contact@ognomo.com.br
> web ognomo.com.br
> also [YOUTUBE]
> and [BANDCAMP]
> or [ITCH.IO]
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